Perfect 2D Platform Engine


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A platform engine with perfect collision, designed in a way that hurdles right over the leading causes of collision bugs.

Other engines almost all have the same common issues, from getting stuck in walls from a distorted pixel mask, to not landing quite properly on a block and you end up falling through it.

Rather than using GameMaker: Studio’s bitmap-based collision functions it uses a completely mathematical approach.

Demo: Download


  • Bug free block collision
  • Jump through platforms
  • Pushable blocks
  • Layers
  • Moving platforms
  • Includes Waves v4 (dynamic water for 2D games) engine for free!
  • A user guide, .pdf in the 'Included Files'

End User Licence Agreement (EULA).

Age Rating: None


GMS1 - Version 3.0.0. Published May 25, 2015

New Features:

  • Pushable blocks

  • Interactive blocks

  • Layers

  • Support for multiple actor objects

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