Description
Two simple HLSL 11 shaders to help get you started with GameMaker Studio 2.
Passthrough shader - shows the basic setup of HLSL11
Multitexturing shader - shows how to use texture and samplerstate registers to combine 3 (or more) textures.
Note: Requires GMS2 v2.0.3.56 or above
CONDITIONS OF USE: No support for assets. Support emails regarding this asset will not be answered.
You may use any of these shaders in your game(s), paid or free. eg: GameJolt, Steam, own website are permitted.
You may not redistribute any of the shaders/examples on the Yoyogames Marketplace, paid or free as projects, extensions, shaders, etc are not permitted.
End User Licence Agreement (EULA)
Age Rating: None
Version
GMS2 - Version 1.0.1. Published December 20, 2016
v1.0.1 - added multitexturing
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