Description
This is a short tutorial that forms part of the "IDE Basics" course and is designed to introduce you to the Object editor and how to use it. In this tutorial we will cover the following:
- How objects and instances work
- How to add a sprite
- How to use the object "Event" system
- How to use "parents"
- How to use physics
End User Licence Agreement (EULA).
Age Rating: None
Version
GMS2 - Version 1.1.8. Published April 15, 2019
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