This asset takes a skybox texture that has a 4:3 ratio and converts it to a cube texture with a ratio of 2:1. The cube texture is then applied to the 3D model or primitive to give a a cube /environment mapping reflection effect.
CONDITIONS OF USE: No support for assets. Support emails regarding this asset will not be answered.
You may use any of these shaders in your game(s), paid or free. eg: GameJolt, Steam, own website are permitted.
You may not redistribute any of the shaders/examples on the Yoyogames Marketplace, paid or free as projects, extensions, shaders, etc are not permitted.
Changes in 1.0.5
Removed Vertex buffers and replaced with d3d_draw_* calls
Added HTML5 support
Added Android support
Fixed a crashing bug
Major update and changes
Object can now reflect world (static)
Lots of other changes to overcome some bugs
Reflection percentage uniform bug fix
Fixed issue with a surface_get_texture trying to get a surface that had already been set as a texture.