Skybox Cubemap Reflections 3D

xygthop3's Shader Resources

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This asset takes a skybox texture that has a 4:3 ratio and converts it to a cube texture with a ratio of 2:1. The cube texture is then applied to the 3D model or primitive to give a a cube /environment mapping reflection effect.

CONDITIONS OF USE: No support for assets. Support emails regarding this asset will not be answered.

You may use any of these shaders in your game(s), paid or free. eg: GameJolt, Steam, own website are permitted.

You may not redistribute any of the shaders/examples on the Yoyogames Marketplace, paid or free as projects, extensions, shaders, etc are not permitted.

End User Licence Agreement (EULA).

Age Rating: None


GMS1 - Version 1.0.6. Published June 14, 2018

Changes in 1.0.5


Removed macros


Removed Vertex buffers and replaced with d3d_draw_* calls
Added HTML5 support
Added Android support


Fixed a crashing bug


Major update and changes
Object can now reflect world (static)
Lots of other changes to overcome some bugs


Reflection percentage uniform bug fix


Fixed issue with a surface_get_texture trying to get a surface that had already been set as a texture.
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